Mini cities, Factions and loads of bug fixes
Hi Itchiers
I haven't updated the game in a while in Itch.io. So here is the last free update:
I have been working a lot on the game lately and not updating with the progress. I'm really motivated by the new additions that the game has.
Factions:
Each planet is owned by a different faction that will live in the houses. You can increase your reputation with them by succeeding in their dialogues. This has an effect on house prices, shops in planet, and in ships bought in planets.
Mini cities:
Planets will have mini-cities in different spots; these can be ruins or protected houses. They are safe areas where you could rest away from enemies, and they are pretty big. Some will have shops or houses that you can buy, sell, and rent on SpaceBnB, as well as monuments. I really like this way of giving flavor to planets instead of props scattered around. Thinking of some other possibilities to do with these spaces.
Very small props:
Around planets, I wanted to create small points of interest so that traveling would be more fun. There will be graves, boxes with loot, rocks, puzzles, abandoned pads, and hoverbikes.
Bit rework on dogfight:
Here is a gif of a short fight followed by towing the ship to sell it later.
And some bug fixes and polishing:
- Display pacified planets from space
- Some planets were experiencing an FPS drop
- Feral dogs were stuck chasing birds; they will chase the player now instead
- Monolith puzzles are now random, which makes them more surprising
- Fix bosses not dying
- Increased difficulty to compensate for the greater amount of loot
- Fixed perspective on some house items
- Fading in and out of houses
- Improved UI in the electricity mini-game
- And many more.
Now time to go back developing.
Speak to you soon,
Jejo
Files
Away To The Stars
A procedurally generated Space exploration RPG
Status | In development |
Author | aWay2TheStars |
Genre | Adventure |
Tags | 2D, Indie, Pixel Art, Procedural Generation, Sci-fi |
Languages | English |
More posts
- Space Improvements WeekMar 11, 2023
- Updates and Mac versionFeb 24, 2023
- Uploaded DemosFeb 21, 2023
- UI designNov 09, 2022
- Props meaningOct 07, 2022
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